![]() ![]() Most people are into “CoD” for the multiplayer, which remains the standard for shooter games. More importantly, the multiplayer rocks, improving on last year’s lackluster “Call of Duty: Vanguard” with better map design, some phenomenally refined modes, and addictive customization. The campaign this time looks great, but it lacks in the storytelling department and features a few missions with downright silly mechanics. These games have gotten more and more ludicrous like a Michael Bay franchise that thinks it needs to quadruple the explosions with each subsequent entry. The latest is the explosive, ridiculous “Call of Duty: Modern Warfare II,” a title that already existed in 2009 but is a sequel to the 2019 reboot of the “Modern Warfare” line. The equivalent in the gaming world has long been the “Call of Duty” franchise, an annual event that makes a $1 billion around the world and destroys productivity and family dynamics everywhere. ![]() ![]() One of the reasons that “ Top Gun: Maverick” became one of the biggest films of all time was that it delivered the kind of escapist blockbuster entertainment that feels increasingly hollow in an era of weaponized nostalgia like the junky “ Jurassic World: Dominion.” "Top Gun: Maverick" was a blockbuster you didn’t have to feel bad about. The modern blockbuster has been diluted on the big screen, overtaken by the MCU juggernaut that has delivered a pretty weak slate of post-pandemic films. ![]()
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